Build a living factory across 32 levels in eight chapters. Start with a simple delivery, then master branching routes, shared production, fuel timing and simultaneous shipments to launch the ferry.
Controls
Select a part, then a grid square · R rotates · Delete removes · Arrow keys move floor focus · Run, pause, step, or stop and refit
Community leaderboard
Best runs
Your best run in this version counts. Wallet addresses are public. Results are player-reported.
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What changed — now v4
- v4 Expand the required campaign to 32 authored levels across eight chapters, with independent allocation, throughput, queue and fuel-timing challenges; preserve previous accomplishments.
- v3 Refine sorting, assembly and rush-order decisions; preserve earlier mastery by content edition.
- v2 A 20-level factory campaign that teaches through play, with branching belts, sorting, combined recipes, shared power, rigged machines and sound. Inspect parts and shipment orders as you build. Previous saves are preserved; only fresh final-contract runs enter the new board.
- v1 A complete salvage puzzle campaign with six tools, twelve contracts, eight mastery stamps and three replay Shifts. Only fresh Harbor Shifts enter the public board.
Player signal
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Games never ask for your wallet. Looping manages accounts, saves and multiplayer outside the isolated game frame. Use a passkey for account saves, or sign in with a wallet for account saves and public scores.
About Looping ↗